0 = 1 (only for Metroids!)
-> Download 'Super Metroid Gate Bug' (unheadered) <-
Super Metroid Gate Bug
Release date: November 29th, 2014
None. So I (JAM) wrote my own. This hack demostrates the gate bug. In general, gate control should be located AFTER Gate PLM in the PLM list. If it was done vice versa, then the gate became inactive until something wake it up. In this case -- shotable block can activate the pink gate and enemy killing can activate the blue gate.