This documentation is currently very incomplete, but might still be helpful. Updates to this will come whenever I work more in Project Base. -Grime :::::UNUSED COLORS FOR ENEMY PALETTES::::: Enemy ID Palette pointer: unshared CFBF (PUYO/yellow slime) -> 998D [unused colors: 5, 10-16 CFFF (SABOTEN/cactus) -> 9E6A [unused colors: none] D03F (TOGE/sand turtles) -> A38B *** D27F (swooping yellow thing) -> BA7B [unused colors: 9] D3BF (HIRU/jump-float things) -> D80C [unused colors: 3] D3FF (RIPPER 2) -> E17B [unused colors: none] D43F (red RIPPER) -> E2C0 [unused colors: none] D47F (ripper) -> E457 [unused colors: 10-13] D67F (METAL SKREE) -> 88F0 [unused colors: none] D6BF (FIREFLY) -> 8C0F [unused colors: 4] D7FF (KAMER/platform things) -> 9B7B [unused colors: 3, 9] D87F (SBUG) -> A051 [unused colors: 9, 13-16; shared with unused SBUG] DB7F (skree) -> C63E [unused colors: 10] D6FF (FISH) -> 900A [unused colors: 3, 9-13] D77F (KANI/ORANGE CRAB) -> 965B [unused colors: 3, 4, 10-13] D93F (SMALL SIDEHOPPER) -> AA48 [unused colors: 6, 7, 9] D9BF (LARGE SIDEHOPPER) -> B085 [unused colors: 7] DC7F (ZEELA) -> E23C [unused colors: 3, 6] DCFF (zoomer) -> E5B0 [unused colors: 9] E5BF (ETECOON) -> E7FE [unused colors: 6] E5FF (DRACORA) -> F225 [unused colors: 9 - *MUST FIND/EDIT SHINESPARK COLORS LATER*] E6BF (EYE) -> 8F8C [unused colors: none] D0FF (MERO/crat. flies) -> AFF3 [unused colors: 9] DD3F (metal zoomer) -> E5D0 [unused colors: 9] E7BF (HAND/grabber things) -> 8F4F [unused colors: 2, 3, 10-16; not sure if 10-16 are safe to use without overwriting other data yet] E7FF (KAGO) -> AAFE [unused colors: none] E8BF (PUU/grapple puffer) -> C143 [unused colors: 2, 3 EA7F (KOMA/blue heads) -> E7AC [eye/mouth glow at $1467CC-1F] E87F (NOMI/hopping leech) -> B65E [unused colors: 3, 9] F193 (ZEB/red pipe flies) -> 878B [unused colors: 16] F1D3 (crat. mound flies) -> 89FD [unused colors: 4] F253 (GEEGA/pipe flies) -> 8EDC [unused colors: 3] Enemy ID Shared colors, different palette pointers (wut) D7BF (OUMU/green/red slugs) -> 980B [unused colors: #3 E9BF (walking lava dragons) -> DBC7 [body palette at 11980B-0F; unused colors: #6] Enemy ID Same palette pointer, unshared colors (wut) CEBF (BOYON/hopping slime) -> 8687 [unused colors: 10-16; not sure if safe to use] D63F (waver) -> 8687 [shared with others] F653 (crat. pirates) -> 8687 [shared with others] Enemy ID D07F (Samus's ship) -> A59E D0BF (Samus's ship's bottom) -> A59E Enemy ID Same palette pointer, shared colors EABF (HACHI GREEN) -> E99A [unused colors: none] EAFF (HACHI GREEN WINGS) -> E99A [unused colors: none] D4FF (SHUTTER) -> E978 [unused colors: 2-9, 16] D53F (SHUTTER) -> E978 [unused colors: 2-9, 16] D57F (SHUTTER) -> E978 [unused colors: 2-9, 16] D5BF (SHUTTER) -> E978 [unused colors: 2-9, 16] F693 (green missile pirate) -> 86A7 [doesn't seem to be shared?] :::::UNUSED COLORS FOR AREA TILESETS::::: :::::ONLY SAFE TO EDIT AFTER YOU'VE REPOINTED THE PALETTE::::: tileset #12 - unused (line #3): 61 tileset #13 - unused (line #3): 36, 37, 38, 39, 40, 41, 42, 43 (supposedly used only for the quicksand tiles, but the quicksand colors are actually stored elsewhere in the ROM - I'm a Genius offset: 213975-07) tileset #13 - unused (line #5): 81, 82, 83 tileset #13 - unused (line #6): 110 tileset #14 - unused (line #4): 72, 77, 78, 79 tileset #14 - unused (line #5): 81, 82 tileset #14 - unused (line #6): 105, 106, 107, 108, 109, 110, 111 tileset #15 - unused (line #3) 55, 60, 61, 62