Known sounds 1C90 - missile selection click 96FE - copy data move downwwards 9713 - go back on data copy menu 9730 - copy data move upwards 973b - copy data select 9834 - copy to downwards 9870 - copy to back 9880 - copy to select 989C - copy to upwards 99A5 - comfirm copy yes 99CE - confirm copy no 99E3 - confirm copy move cursor 9B9D - data clear downwards 9BA8 - data clear select 9BCD - data clear Upwards 9BD7 - data clear select 9C50 - data clear confirm cancel 9C6C - cata clear confirm cancel 2? 9C83 - data clear confirm cursor 9D2F - data cleared confirmed fade A1F8 - return to title screen A1FF - return to title screen 2nd sound A21A - File select (ABC) A2B3 - cursor moving file select A2D2 - data copy select A2EC - data clear select A832 - loading into map from world map 1 ABA0 - loading into map from world map 2 ADAC - Starting game from map screen ADD9 - Loading out to world map from map 1 AFFF - loading out to world map from map 2 112A8 - menu movement click 12565 - switching between equipment/map screen 125C3 - Pressing start when paused 12CDF - highlighting reserve tank in manual mode 12CF8 - highlighting Mode (in manual) from reserve tank 12E9B - changing between manual mode and auto mode 1344B - highlight mode while in auto 13481 - moving cursor over beams downwards 134A3 - moving cursor over beams upwards/moving into beams from boots 134CF - moving downwards on suit/misc 134FD - moving upwards on suit/misc 1352B - moving over boots downwards 13554 - moving over boots upwards 13575 - select on/off equipment sound(noreserve) 13E4C - resume charge sound after unpausing 16D4D - option mode cursor upwards 16D68 - option mode cursor downwards 16D8F - option mode change language 1702C - special setting more cursor upwards 17047 - special setting mode cursot downwards 17064 - special setting mode go back (press B) 17079 - special setting mode selection(pressing a) 17161 - controller config moving cursor up 17187 - controller config moving cursor down 171B6 - controller confid input (all) 80090 - water splash (exiting) 800E0 - entering splash 80180 - bubble1 (underwater) 80185 - bubble2 (underwater) 801F1 - health draining under lava 80232 - damage drain sound under acid 802BD - burning Sound from acid/lava 80453 - Flip sound after walljumping 80464 - Resuming spacejump after walljump 80478 - resuming screw attack after walljump 805A4 - change sound of speed booster boost 8241B - samus's steps 85337 - shinespark hurt (stopping) 8533E - shinespark impact 824Ef - Fliping in water (without gravity suit) 83B41 - charge beam charging (startup) 8414B - bomb explosion 84D83 - Waveshield startup 85AF6 - Waveshield continuation 85A18 - Waveshield end (clears sound) 84E0C - Iceshield ring 84F12 - Iceshield impact 84F6A - Iceshield Break 84E80 - Spazer Shield startup 85C21 - Spazer Shield end 84F01 - Plasma Shield 87457 - Fliping sound while hurt 87460 - spacejump sound while hurt 87469 - screwattack while hurt 87482 - Walljumping while hurt 875C9 - landing a flip 8F067 - landing a flip2 (very fast) 8D591 - varia get 8D669 - gravity get 8D8CE - Samus hurt 8EF31 - xray scope 8F6CC - Flipping to the right 8F6D5 - Spacejump to the right 8F72D - Flipping to the left 8F736 - Spacejump to the left 8F750 - Screwattack 86A9E - low health alarm 1 (does not repeat if not set to 02) 875A1 - impacting into object (running into a wall) 8F08D - soft landing 8F09B - hard landing 8DAD1 - shinespark stored 8FAF4 - sphinespark sound 980f0 - beam impact sound 980FD - Missile impact sound DC694 - Fire grapple DC73B - Grapple latch DC843 - Grapple Break DC8C6 - Grapple delatch 10255B - death by screwattack/speedboost 1027CC - Impact on "armored" enemies 1108D1 - yellow ooze enemies 111F2D - changes thorn attack on cacti 112764 - samus's ship hover 113C2B - Giant yellow flies in brinstar 11435A - big pink buff fly in norfair