.:::PROJECTILE SOUND GUIDE:::.. By Black Falcon Various offsets to edit the sounds for beams, their combos + charge version as well as missile sounds when fired. ________________________________________________ | | |Offset|_Index__|_______Weapon_______|_charged?_| $90C28F: 0B > Power no $90C291: 0D > wave no $90C293: 0c > ice no $90C295: 0E > ice + wave no $90C297: 0F > spazer no $90C299: 12 > spazer + wave no $90C29B: 10 > spazer + ice no $90C29D: 11 > spazer + wave + ice no $90C29F: 13 > plasma no $90C2A1: 16 > Plasma + wave no $90C2A3: 14 > Plasma + ice no $90C2A5: 15 > Plasma + ice + wave no $90C2A7: 17 > Power yes $90C2A9: 19 > wave yes $90C2AB: 18 > ice yes $90C2AD: 1A > ice + wave yes $90C2AF: 1B > spazer yes $90C2B1: 1E > spazer + wave yes $90C2B3: 1C > spazer + ice yes $90C2B5: 1D > spazer + wave + ice yes $90C2B7: 1F > plasma yes $90C2B9: 22 > plasma + wave yes $90C2BB: 20 > plasma + ice yes $90C2BD: 21 > plasma + wave + ice yes ($90C2BF: 00 > Unused plasma + spazer combo) ________________________________________________ $90C2C1: 03 > Missile $90C2C3: 04 > Super Missile working sound values:: 00 > no sound 01 > Powerbomb BOOM 02 > no sound (used for clearing sounds I guess) 03 > missile fire 04 > super missile fire 05 > Grapple (firing and latching?) 06 > Grapple (latching a block) 07 > Grapple short zap 08 > Charging sound 09 > X-Ray scanning sound 0A > no sound (used for clearing sounds I guess) 0B >\ to >} See above sounds 22 >/ 23 > Ice SBA running 24 > ice SBA firing (sounds cool actually) 25 > spazer SBA firing 26 > spazer SBA firing (end) 27 > plasma SBA 28 > wave SBA 29 > no sound (used for clearing sounds I guess) 2A > file selected sound (menu) 2B > \ 2C > | 2D > } no sound (used for clearing sounds I guess) 2E > | 2F > / 30 or higher > other sounds which have nothing to do with projectiles >_>